Lucerne Hammer

Martial Two-Handed Melee

weapon.jpg

Description

This polearm has both a pronged hammer head for crushing blows and a spiked head for piercing and peeling armor; most attacks are made with the hammer. The long haft allows the wielder to put amazing force behind the head of this weapon.

Cost: 15 gp

Damage

  • Small: 1d10
  • Medium: 1d12
  • Large: 3d6

Critical: x2

Range: Melee

Weight: 12 lb

Damage Type: Bludgeoning Piercing Slashing

Special

Benefit — You gain a +2 bonus to your CMB to sunder medium or heavy armor with a lucerne hammer.

Brace — If you use a readied action to set a brace weapon against a charge, you deal double damage on a successful hit against a charging character.

Reach — You use a reach weapon to strike opponents 10 feet away, but you can't use it against an adjacent foe.

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