Heavy Flail
Martial Two-Handed Melee
Description
A heavy flail is similar to a standard flail but has a larger metal ball and a longer handle.
Cost: 15 gp
Damage
- Small: 1d8
- Medium: 1d10
- Large: 2d8
Critical: 19-20/x2
Range: Melee
Weight: 10 lb
Damage Type: Bludgeoning Piercing Slashing
Special
Disarm — When you use a disarm weapon, you get a +2 bonus on Combat Maneuver Checks to disarm an enemy.
Trip — You can use a trip weapon to make trip attacks. If you are tripped during your own trip attempt, you can drop the weapon to avoid being tripped.