Talents

These talents can be taken by a Rogue or a Ninja, as listed. Marked talents can be applied to a sneak attack. Only one of these talents can be applied to an individual attack and the decision must be made before the attack is made.

Name Sneak Attack Prerequisites Description Edit
Acrobatic Master (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Focus your ki to grant a +20 bonus on one Acrobatics check.

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Another Day (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Take a 5-foot-step to avoid being reduced to 0 or fewer hit points.

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Assassinate (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Kill foes that are unable to defend themselves.

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Assault Leader (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

When you miss, allow a flanking ally to make a single melee attack

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Befuddling Strike (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Opponents damaged by your sneak attack miss you more often.

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Bleeding Attack (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Cause opponents damaged by your sneak attack to bleed.

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Blinding Bomb (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Force other creatures to make Fortitude saves or be blinded by black smoke for 1d4 rounds.

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Camouflage (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain a bonus to Stealth checks in certain terrains.

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Canny Observer (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain a +4 bonus to Perception checks.

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Charmer (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Roll two dice when using Diplomacy and take the better result.

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Choking Bomb (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Force other creatures to make Fortitude saves from smoke bombs.

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Coax Information (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Substitute Bluff or Diplomacy for Intimidate

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Combat Swipe Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain Improved Steal as a bonus feat.

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Combat Trick Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain a bonus combat feat (see Feats).

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Confounding Blades (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Prevent attacks of opportunity when you do damage with a sneak attack.

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Convincing Lie (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Those who believe your lies use your Bluff skill when repeating the lies.

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Crippling Strike (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Sneak attacks also deal 2 points of Strength damage.

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Cunning Trigger (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Set off one of your traps within 30 ft as a swift action.

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Darkvision (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Enhance your sight, granting darkvision out to a range of 60 feet.

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Deadly Cocktail (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Apply two doses of poison to a weapon.

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Deadly Range (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Increases the range at which you can deal sneak attack damage by 10 feet.

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Deadly Shuriken (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Pool all of your attack potential into a single, deadly shuriken throw.

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Deadly Sneak (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Powerful Sneak

Treat all 1s and 2s on sneak attack damage dice as 3s.

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Defensive Roll (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Make a Reflex save to take half damage from a blow.

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Deflect Arrows Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Improved Unarmed Strike

Gain the Deflect Arrows feat as a bonus feat.

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Deft Palm (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Use Sleight of Hand to conceal a weapon in plain sight.

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Dispelling Attack (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Major Magic

Cast dispel magic on targets damaged by sneak attack.

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Distracting Attack (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Cause an enemy hit by your sneak attack to become flat-footed.

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Entanglement of Blades (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Targets damaged by sneak attack may not make 5-foot-steps.

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Esoteric Scholar (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Make a Knowledge check even when untrained.

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Evasion (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Avoid even magical and unusual attacks with great agility.

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Expert Leaper (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Make longer jumps and fall more gracefully.

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Familiar (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Major Magic, Minor Magic.

Gain a familiar.

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Fast Fingers (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Roll two dice when using Sleight of Hand and take the better result.

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Fast Getaway (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Use a withdraw action after making a successful sneak attack or Sleight of Hand check.

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Fast Picks (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Pick a lock as a standard action.

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Fast Stealth (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Move at full speed while using Stealth.

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Fast Tumble (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Improve your skill at avoiding attacks of opportunity.

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Feat Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain a feat.

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Feather Fall (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Slow your descent as if using feather fall.

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Finesse Rogue Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain Weapon Finesse as a bonus feat.

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Flurry of Stars (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Throw two additional shuriken at your highest attack bonus, but with a –2 penalty.

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Follow Clues (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Use Perception to follow tracks.

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Forgotten Trick (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Use one ninja trick unknown to the character.

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Frugal Trapsmith (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Pay 75% of the cost when building a trap.

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Getaway Artist (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Add Fly, Handle Animal, and Ride to your list of class skills.

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Getaway Master (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Getaway Artist

Gain +4 to Fly, Handle Animal and Ride skills.

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Ghost Step (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

As a swift action, a ninja with this trick can pass through walls as if she were a ghost.

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Guileful Polyglot (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain additional languages known.

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Hard To Fool (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Roll two dice when making a Sense Motive check and take the better result.

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Hidden Weapons (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Conceal and draw weapons with greater ease.

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Hide in Plain Sight (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Hide while being observed in your favored terrain.

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High Jumper Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Acrobatic Master.

Make a high jump at half the normal DC.

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Hold Breath (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Hold your breath longer.

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Honeyed Words (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Roll two dice when making a Bluff check and take the better result

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Hunter's Surprise (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Add sneak attack damage to all attacks made against one target.

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Improved Evasion (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Make a Reflex save to take no damage from area attacks.

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Invisible Blade (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Vanishing Trick.

Whenever a ninja uses Vanishing Trick, she is treated as if she were under the effects of greater invisibility.

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Iron Guts (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain a bonus on saves against becoming nauseated or sickened.

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Ki Block (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Prevent a creature from using its ki pool

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Ki Charge (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Invest a portion of your ki into a single thrown weapon for fire damage.

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Ki Pool (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain a ki pool.

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Knock-Out Blow (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Knock an opponent out instead of dealing sneak attack damage.

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Lasting Poison (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Poison applied to a weapon lasts for two successful attacks.

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Ledge Walker (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Move along narrow surfaces at full speed using Acrobatics.

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Major Magic (Sp) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Intelligence 11, minor magic rogue talent.

Cast a 1st-level wizard spell twice per day as a spell-like ability.

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Master Disguise (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Sudden Disguise.

A ninja with this trick can take on the appearance of other creatures and individuals.

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Master of Disguise (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Take 10 on a Disguise check.

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Minor Magic (Sp) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Intelligence 10.

Cast a 0th-level wizard spell thrice per day as a spell-like ability.

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Nimble Climber (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Stop a fall while climbing by making a Climb check

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Ninja Trick (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain a ninja trick.

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Offensive Defense (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain a dodge bonus to AC against an opponent hit by your sneak attack.

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Opportunist (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Make an attack of opportunity when a target is damaged in melee.

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Peerless Manoeuvre (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Roll two dice when making an Acrobatics check and take the better result.

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Poison Bomb (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Smoke Bomb.

Throw a smoke bomb and include 1 dose of any inhaled poison possessed.

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Positioning Attack (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

When you hit, reposition yourself around the target.

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Powerful Sneak (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Treat all 1s on sneak attack damage dice as 2s.

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Pressure Points (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Whenever the ninja deals sneak attack damage, she also deals 1 point of Strength or Dexterity damage, decided by the ninja.

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Quick Disable (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Disable a trap in half the normal amount of time.

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Quick Disguise (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Reduce the amount of time needed to create a disguise.

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Quick Trapsmith (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Set a trap as a full-round action.

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Redirect Talents (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Redirect an attack that hits you to another target.

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Resiliency (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain temporary hit points to avoid dying.

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Rogue Crawl (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Move at half speed while prone.

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Rope Master (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Move at normal speed when using a rope while climbing.

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Rumormonger (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Spread rumors.

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See the Unseen (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

As a swift action, the ninja can cast see invisibility, using her level as the caster level.

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Shadow Clone (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Create 1d4 shadowy duplicates that conceal your true location.

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Shadow Split (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Shadow Clone.

Create an illusory double of yourself that moves away from you, allowing you to create a distraction.

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Skill Mastery Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Take 10 at any time on certain skills.

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Slippery Mind (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Make an extra saving throw against enchantments.

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Slow Metabolism (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Withstand poisons and lack of oxygen to a greater degree.

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Slow Reactions (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Opponents damaged by your sneak attack may not make attacks of opportunity.

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Snap Shot (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain initiative 20 for a surprise round.

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Snatch Arrows Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Improved Unarmed Strike Deflect Arrows.

Gain the Snatch Arrows feat as a bonus feat.

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Sniper's Eye (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain sneak attack on ranged attacks.

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Stand Up (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Stand up from a prone position as a free action.

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Stealthy Sniper (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Take a reduced penalty to Stealth when sniping.

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Strong Impression Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain Intimidating Prowess as a bonus feat.

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Strong Stroke (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Rolls twice when making Swim checks and take the better result.

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Style Master Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain a style feat that you qualify for as a bonus feat.

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Sudden Disguise (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

As a swift action, change your appearance for 1 minute per level.

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Surprise Attack (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

During the surprise round opponents are considered flat-footed to the rogue.

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Survivalist Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Add Heal and Survival as class skills

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Swift Poison (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Apply poison to a weapon as a move action.

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Terrain Mastery (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain a favored terrain.

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Thoughtful Reexamining (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Reroll a Knowledge, Sense Motive, or Perception check.

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Trap Spotter (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Receive a Perception check whenever you come within 10 feet of a trap.

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Unarmed Combat Mastery Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Improved Unarmed Strike feat.

A ninja who selects this trick deals damage with her unarmed strikes as if she were a monk of her ninja level –4.

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Unarmed Combat Training Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain Improved Unarmed Strike as a bonus feat.

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Unbound Steps (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

This trick allows a ninja to use her ki to walk through the air.

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Underhanded (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Deal max damage with a sneak attack using a concealed weapon during the surprise round.

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Undetected Sabotage (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

The character can secretly sabotage a device.

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Unwitting Ally (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Make an opponent act as a flanking partner.

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Vanishing Trick (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

As a swift action, the ninja can disappear for 1 round per level.

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Ventriloquism (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

As a swift action, the ninja can throw her voice as if using the spell ventriloquism.

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Wall Climber (Su) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain a climb speed of 20 feet, but only on vertical surfaces.

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Wall Scramble (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Roll twice when making Climb checks and takes the better result.

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Weapon Snatcher (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Use Sleight of Hand to disarm an opponent.

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Weapon Training (Ex) Yes

Rogue Level 1st or Ninja Level 1st Rogue Level 10th or Ninja Level 10th Ninja Level 1st Ninja Level 10th

Gain Weapon Focus as a bonus feat.

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