Spells

Spell Lists

Includes Arcane and Divine spells.

Approved Spells

Name School Level Description Components Edit
Abadar's Truthtelling Enchantment ([[[]]]) [[[[]]]]

Level: Cleric 1, Oracle 1, Paladin 1

A creature touched can't speak any deliberate and intentional lies. V S M F DF edit
Ablative Barrier Conjuration (Creation) [Force]

Level: Alchemist 2, Duskblade 2, Sorcerer 3, Summoner 2, Wizard 3

Invisible layers of solid force surround and protect the target, granting that target a +2 armor bonus to AC. V S M F DF edit
Absorbing Touch Transmutation ([[[]]]) [[[[]]]]

Level: Alchemist 5

You absorb the next object your hand touches into your body. V S M F DF edit
Absorb Toxicity Necromancy ([[[]]]) [[[[]]]]

Level: Alchemist 3, Druid 4, Sorcerer 5, Witch 4, Wizard 5

You absorb the toxicity of your surroundings, becoming toxic as a result. V S M F DF edit
Abstemiousness Transmutation ([[[]]]) [[[[]]]]

Level: Bard 1, Cleric 1, Druid 1, Oracle 1

This spell magically enhances a handful of simple food, imbuing it with enough nutrition to satisfy a Medium or smaller creature for a full day. V S M F DF edit
Abundant Ammunition Conjuration (Summoning) [[[[]]]]

Level: Bard 1, Cleric 1, Ranger 1, Sorcerer 1, Wizard 1

When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or shuriken (including masterwork ammunition or shuriken), at the start of each round this spell replaces any ammunition taken from the container the round before. V S M F DF edit
Accelerate Poison Transmutation ([[[]]]) [Poison]

Level: Druid 2, Ranger 2, Sorcerer 2, Wizard 2

You hasten the onset of poison in the target. V S M F DF edit
Acid Arrow Conjuration (Creation) [Acid]

Level: Duskblade 2, Sorcerer 2, Wizard 2

An arrow of acid springs from your hand and speeds to its target. V S M F DF edit
Acid Fog Conjuration (Creation) [Acid]

Level: Duskblade 6, Sorcerer 6, Wizard 6

Acid fog creates a billowing mass of misty vapors. V S M F DF edit
Acidic Spray Conjuration (Creation) [Acid]

Level: Duskblade 5, Sorcerer 5, Wizard 5

A spray of acid erupts from your outstretched hand, dealing 1d6 points of acid damage per caster level (maximum 15d6) to each creature within its area (Reflex half). V S M F DF edit
Acid Pit Conjuration (Creation) [Acid]

Level: Sorcerer 4, Summoner 4, Wizard 4,

You create a 10-foot-by-10-foot extra-dimensional hole with a depth of 10 feet per two caster levels (maximum 100 feet) with a 5-foot deep pool of acid at the bottom of the pit. V S M F DF edit
Acid Splash Conjuration (Creation) [Acid]

Level: Duskblade 0, Inquisitor 0, Sorcerer 0, Summoner 0, Witch 0, Wizard 0

You fire a small orb of acid at the target. V S M F DF edit
Acute Senses Transmutation ([[[]]]) [[[[]]]]

Level Alchemist 2, Bard 2, Inquisitor 2, Ranger 2

The target gains a +10 enhancement bonus on Perception checks. V S M F DF edit
Adjuring Step Abjuration ([[[]]]) [Force]

Level: Alchemist 1, Bard 1, Duskblade 1

While you are subject to this spell, you can take two 5-foot steps each round and still cast spells and use spell-like abilities without provoking attacks of opportunity. V S M F DF edit
Admonishing Ray Evocation ([[[]]]) [Force]

Level Cleric 2, Oracle 2, Sorcerer 2, Wizard 2

You blast your enemies with rays of nonlethal force. V S M F DF edit
Adoration Transmutation ([[[]]]) [[[[]]]]

Level Bard 1, Sorcerer 2, Witch 2, Wizard 2

The target of this spell is the subject of adoration by those whom it tries to affect with Diplomacy or during performance combat. V S M F DF edit
Age Resistance Transmutation ([[[]]]) [[[[]]]]

Level: Alchemist 4, Druid 6, Sorcerer 6, Witch 6, Wizard 6

You ignore the physical detriments of being middle-aged and old-aged. V S M F DF edit
Agonize Evocation ([[[]]]) [Evil, Pain]

Level: Cleric 3, Oracle 3, Sorcerer 4, Summoner 3, Wizard 4

You afflict a creature you have conjured via planar ally (or a similar spell) with bolts of vicious energy. V S M F DF edit
Aid Enchantment (Compulsion) [Mind-Affecting]

Level: Alchemist 2, Cleric 2, Inquisitor 2, Oracle 2
Domain: Luck 2, Tactics 2

Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th). V S M F DF edit
Air Bubble Conjuration ([[[]]]) [[[[]]]]

Level Cleric 1, Druid 1, Ranger 1, Sorcerer 1, Witch 1, Wizard 1

Air bubble creates a small pocket of breathable air that surrounds the touched creature’s head or the touched object. V S M F DF edit
Air Walk Transmutation ([[[]]]) [Air]

Level: Alchemist 4, Cleric 4, Druid 4, Oracle 4
Domain: Air 4

The subject can tread on air as if walking on solid ground. V S M F DF edit
Air Walk, Communal Transmutation ([[[]]]) [Air]

Level: Alchemist 4, Cleric 5, Druid 5

Subject can tread on air as if walking on solid ground. V S M F DF edit
Alarm Abjuration ([[[]]]) [[[[]]]]

Level: Bard 1, Inquisitor 1, Ranger 1, Sorcerer 1, Summoner 1, Wizard 1
Domain: Home 1

Alarm creates a subtle ward on an area you select. V S M F DF edit
Alchemical Allocation Transmutation ([[[]]]) [[[[]]]]

Level: Alchemist 2

This extract causes a pale aura to emanate from your mouth. V S M F DF edit
Align Weapon Transmutation ([[[]]]) [Varies]

Level: Cleric 2, Inquisitor 2, Oracle 2
Domain: Chaos 2, Evil 2, Good 2, Law 2

Align weapon makes a weapon chaotic, evil, good, or lawful as you choose. V S M F DF edit
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