Vermin Shape II

Transmutation (Polymorph) [[[[]]]]

Level: Alchemist 5, Druid 4, Duskblade 5, Sorcerer 5, Summoner 5, Witch 4, Wizard 5

Casting
Casting Time 1 Standard Action
Components V S M F DF
Effect
Range Personal
Area You
Duration 1 min./level, D, P
Saving Throw None
Resistance No

Description

This spell functions as vermin shape I, except it also allows you to assume the form of a Tiny or Large creature of the vermin type.

If the form you assume has any of the following abilities, you gain the listed ability: burrow 30 feet, climb 60 feet, fly 60 feet (good maneuverability), swim 60 feet, darkvision 60 feet, low-light vision, tremorsense 30 feet, scent, blood drain, constrict, grab, lunge, poison, pull, trample, and web. You don’t gain full immunity to mind-affecting effects, but you do gain a +4 bonus on all saving throws against such effects.

Tiny vermin: If you take the form of a Tiny vermin, you gain a +4 size bonus to your Dexterity, a –2 penalty to your Strength, and a +1 natural armor bonus.

Large vermin: If you take the form of a Large vermin, you gain a +4 size bonus to your Strength, a –2 penalty to your Dexterity, and a +5 natural armor bonus.

This spell requires a piece of the creature whose form you plan to assume.

This spell can be made permanent.

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