Temporal Stasis

Transmutation ([[[]]]) [[[[]]]]

Level: Sorcerer 8, Wizard 8

Casting Time 1 Standard Action
Components V S M F DF
Range Touch
Area Creature touched
Duration Permanent, D, P
Saving Throw Fortitude negates
Resistance Yes


You must succeed on a melee touch attack. You place the subject into a state of suspended animation.

For the creature, time ceases to flow, and its condition becomes fixed. The creature does not grow older. Its body functions virtually cease, and no force or effect can harm it. This state persists until the magic is removed (such as by a successful dispel magic spell or a freedom spell).

This spell requires powdered diamond, emerald, ruby, and sapphire dust worth 5,000 gp.

This spell can be made permanent.

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