Summon Monster I

Conjuration (Summoning) [[[[]]]]

Level: Bard 1, Cleric 1, Oracle 1, Sorcerer 1, Summoner 1, Witch 1, Wizard 1

Casting
Casting Time 1 round
Components V S M F DF
Effect
Range Close (25 ft. + 5 ft./2 levels)
Area One summoned creature
Duration 1 round/level, D, P
Saving Throw None
Resistance No

Description

This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast native to another plane).

It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions. The spell conjures one of the creatures from the 1st Level list on Table: Summon Monster. You choose which kind of creature to summon, and you can choose a different one each time you cast the spell.

A summoned monster cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components (such as wish).

When you use a summoning spell to summon a creature with an alignment or elemental subtype, it is a spell of that type. Creatures on Table: Summon Monster marked with an "*" are summoned with the celestial template, if you are good, and the fiendish template, if you are evil. If you are neutral, you may choose which template to apply to the creature. Creatures marked with an "*" always have an alignment that matches yours, regardless of their usual alignment. Summoning these creatures makes the summoning spell's type match your alignment.

1st Level Subtypes
Dire rat*
Dog, Riding*
Dolphin*
Eagle*
Fire beetle*
Poisonous frog*
Pony (horse)*
Viper (snake)*
2nd Level Subtypes
Ant, giant (worker)*
Elemental (small) Elemental
Giant centipede*
Giant frog*
Giant spider*
Goblin dog*
Horse*
Hyena*
Lemure (devil) Evil, Lawful
Octopus*
Squid*
Wolf*
3rd Level Subtypes
Ant, giant (soldier)*
Ape*
Aurochs (herd animal)*
Boar*
Cheetah*
Constrictor snake*
Crocodile*
Dire bat*
Dretch (demon) Chaotic, Evil
Electric eel*
Lantern archon Good, Lawful
Leopard (cat)*
Monitor lizard*
Shark*
Wolverine*
4th Level Subtypes
Ant, giant (drone)*
Bison (herd animal)*
Deinonychus (dinosaur)*
Dire ape*
Dire boar*
Dire wolf*
Elemental (medium) Elemental
Giant scorpion*
Giant wasp*
Grizzly bear*
Hell hound Evil, Lawful
Hound archon Good, Lawful
Lion*
Mephit (any) Elemental
Pteranodon (dinosaur)*
Rhinoceros*
5th Level Subtypes
Ankylosaurus (dinosaur)*
Babau (demon) Chaotic, Evil
Bearded devil Evil, Lawful
Bralani azata Chaotic, Good
Dire lion*
Elemental (large) Elemental
Giant moray eel*
Kyton Evil, Lawful
Orca (dolphin)*
Salamander Evil
Woolly rhinoceros*
Xill Evil, Lawful
6th Level Subtypes
Dire bear*
Dire tiger*
Elasmosaurus (dinosaur)*
Elemental (huge) Elemental
Elephant*
Erinyes (devil) Evil, Lawful
Giant octopus*
Invisible stalker Air
Lillend azata Chaotic, Good
Shadow demon Chaotic, Evil
Shadow mastiff1 Evil
Succubus (demon) Chaotic, Evil
Triceratops (dinosaur)*
7th Level Subtypes
Bebelith Chaotic, Evil
Bone devil Evil, Lawful
Brachiosaurus (dinosaur)*
Dire crocodile*
Dire shark*
Elemental (greater) Elemental
Giant squid*
Mastadon (elephant)*
Roc*
Tyrannosaurus (dinosaur)*
Vrock (demon) Chaotic, Evil
8th Level Subtypes
Barbed devil Evil, Lawful
Elemental (elder) Elemental
Hezrou (demon) Chaotic, Evil
9th Level Subtypes
Astral deva (angel) Good
Ghaele azata Chaotic, Good
Glabrezu (demon) Chaotic, Evil
Ice devil Evil, Lawful
Nalfeshnee (demon) Chaotic, Evil
Trumpet archon Good, Lawful
  • This creature is summoned with the celestial template if you are good, the entropic template if you are chaotic, the fiendish template if you are evil, or the resolute template if you are lawful; you may choose any if you are neutral.

1 This creature is from the Pathfinder Bonus Bestiary.

This spell can be made permanent.

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