Enchantment (Compulsion) [Emotion, Mind-Affecting]

Level: Druid 4, Sorcerer 4, Witch 4, Wizard 4
Domain: Rage 6

Casting Time 1 Standard Action
Components V S M F DF
Range Medium (100 ft. + 10 ft./level)
Area One humanoid creature
Duration 1 round/level, D, P
Saving Throw Will negates
Resistance Yes


Subject is enraged and confused.

You invoke the mystical power of the moon to drive the target into a mad, bestial frenzy. If the target fails its save, it is dazed for 1 round, dropping held items as its nails and teeth elongate and sharpen. The target gains a bite attack and two claw attacks that deal damage appropriate for the creature's size, and for the remainder of the spell's duration the target behaves as if under simultaneous rage and confusion spells, attacking with its natural weapons in preference to other actions. During the final round of the spell's duration, the target is again dazed as it returns to its normal state.

Table: Natural Attacks by Size

Natural Attack Base Damage by Size Damage Type Attack type
- Fine Dim. Tiny Small Medium Large Huge Garg. Col. - -
Bite 1 1d2 1d3 1d4 1d6 1d8 2d6 2d8 4d6 B/S/P Primary
Claw - 1 1d2 1d3 1d4 1d6 1d8 2d6 2d8 B/S Primary

Table: Confusion Effects

d% Behavior
01-25 Act normally
26-50 Do nothing but babble incoherently
51-75 Deal 1d8 points of damage +Str modifier to self with item in hand
76-100 Attack nearest creature (for this purpose, a familiar counts as part of the subject's self)

This spell can be made permanent.

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