Transmutation ([[[]]]) [[[[]]]]

Level: Druid 2, Ranger 2

Casting Time 1 Standard Action
Components V S M F DF
Range Touch
Area Creature touched
Duration 1 round/level, D, P
Saving Throw Fortitude negates (harmless)
Resistance Yes


You give a creature the ability to use one of its natural attacks to firmly attach itself to an opponent.

Choose one of the creature's natural attacks (usually a claw or bite attack). The creature gains the grab ability with that natural attack, including the +4 bonus on combat maneuver checks to start or maintain a grapple. A creature with multiple natural attacks can strike at its grappled opponent with its other natural attacks, but cannot attack any other creature.

This spell can be made permanent.

Most content is Copyright 2000, Wizards of the Coast, Inc..