Levitate

Transmutation ([[[]]]) [[[[]]]]

Level: Alchemist 2, Duskblade 2, Sorcerer 2, Summoner 2, Witch 2, Wizard 2

Casting
Casting Time 1 Standard Action
Components V S M F DF
Effect
Range Personal or close (25 ft. + 5 ft./2 levels)
Area You or one willing creature or one object (total weight up to 100 lbs./level)
Duration 1 min./level, D, P
Saving Throw None
Resistance No

Description

Levitate allows you to move yourself, another creature, or an object up and down as you wish.

A creature must be willing to be levitated, and an object must be unattended or possessed by a willing creature. You can mentally direct the recipient to move up or down as much as 20 feet each round; doing so is a move action. You cannot move the recipient horizontally, but the recipient could clamber along the face of a cliff, for example, or push against a ceiling to move laterally (generally at half its base land speed).

A levitating creature that attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has a -1 penalty on attack rolls, the second -2, and so on, to a maximum penalty of -5. A full round spent stabilizing allows the creature to begin again at -1.

This spell can be made permanent.

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