Inflict Moderate Wounds, Mass

Necromancy ([[[]]]) [[[[]]]]

Level: Cleric 6, Inquisitor 6, Oracle 6, Witch 7

Casting Time 1 Standard Action
Components V S M F DF
Range Touch
Area Creature touched
Duration Instantaneous, D, P
Saving Throw Will half
Resistance Yes


.Negative energy spreads out in all directions from the point of origin, dealing 2d8 points of damage + 1 point per caster level (maximum +30) to nearby living enemies.

Like other inflict spells, mass inflict light wounds cures undead in its area rather than damaging them. A cleric capable of spontaneously casting inflict spells can also spontaneously cast mass inflict spells.

This spell can be made permanent.

Most content is Copyright 2000, Wizards of the Coast, Inc..