Heroic Invocation
Enchantment (Compulsion) [Mind-Affecting]
Level: Sorcerer 9, Witch 9, Wizard 9
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Description
Using worlds of ancient power, you bestow heroic powers on all creatures subject to this spell.
They gain a +4 morale bonus on attack and damage rolls, gain 2d8+4 temporary hit points, and become immune to both fear and charm effects for the spell’s duration. At the end of the spell’s duration, the subjects become fatigued.
This spell can be made permanent.