Heal, Mass

Conjuration (Healing) [[[[]]]]

Level: Cleric 9, Oracle 9
Domain: Healing 9

Casting
Casting Time 1 Standard Action
Components V S M F DF
Effect
Range Close (25 ft. + 5 ft./2 levels)
Area One or more creatures, no two of which can be more than 30 ft. apart
Duration Instantaneous, D, P
Saving Throw Will negates (harmless)
Resistance Yes

Description

Cures multiple targets to 10 points/level damage, all diseases and mental conditions.

Heal enables you to channel positive energy into a creature to wipe away injury and afflictions. It immediately ends any and all of the following adverse conditions affecting the target: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened, and stunned. It also cures 10 hit points of damage per level of the caster, to a maximum of 250 points at 15th level.

Heal does not remove negative levels or restore permanently drained ability score points.

If used against an undead creature, heal instead acts like harm.

This spell can be made permanent.

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