Heal

Conjuration (Healing) [[[[]]]]

Level: Alchemist 6, Cleric 6, Druid 7, Inquisitor 6, Oracle 6, Witch 7
Domain: Healing 6

Casting
Casting Time 1 Standard Action
Components V S M F DF
Effect
Range Touch
Area Creature touched
Duration Instantaneous, D, P
Saving Throw Will negates (harmless)
Resistance Yes

Description

Cures 10 points/level damage, all diseases and mental conditions.

Heal enables you to channel positive energy into a creature to wipe away injury and afflictions. It immediately ends any and all of the following adverse conditions affecting the target: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened, and stunned. It also cures 10 hit points of damage per level of the caster, to a maximum of 150 points at 15th level.

Heal does not remove negative levels or restore permanently drained ability score points.

If used against an undead creature, heal instead acts like harm.

This spell can be made permanent.

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