Enchantment (Compulsion) [Curse, Language-Dependent, Mind-Affecting]

Level: Bard 6, Cleric 6, Inquisitor 5, Oracle 6, Sorcerer 6, Witch 6, Wizard 6
Domain: Ancestors 6, Charm 6, Honor 6, Nobility 6

Casting Time 10 minutes
Components V S M F DF
Range Close (25 ft. + 5 ft./2 levels)
Area One living creature
Duration 1 day/level or until discharged, D, P
Saving Throw Will negates
Resistance Yes


This spell functions similarly to lesser geas, except that it affects a creature of any HD and allows no saving throw.

If the subject is prevented from obeying the geas/quest for 24 hours, it takes a -3 penalty to each of its ability scores. Each day, another -3 penalty accumulates, up to a total of -12. No ability score can be reduced to less than 1 by this effect. The ability score penalties are removed 24 hours after the subject resumes obeying the geas/quest.

A remove curse spell ends a geas/quest spell only if its caster level is at least two higher than your caster level. Break enchantment does not end a geas/quest, but limited wish, miracle, and wish do.

Bards, sorcerers, and wizards usually refer to this spell as geas, while clerics call the same spell quest.

This spell can be made permanent.

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