Enchantment (Compulsion) [Mind-Affecting]

Level: Cleric 1, Inquisitor 2, Oracle 1, Paladin 2

Casting Time 1 Full-Round Action
Components V S M F DF
Range Close (25 ft. + 5 ft./2 levels)
Area One humanoid creature per level
Duration 1 minute/level, D, P
Saving Throw Will negates
Resistance Yes


Humanoid creatures affected by this spell must trade fairly with others to the best of their knowledge.

If they know the fair value (or even an estimated fair value) of a good or service, they cannot allow a trade to proceed if it would benefit one side unfairly, preventing them from cheating another while under the influence of this spell.

The symbol of Abadar appears above the heads of those affected by this spell, making those affected and unaffected by the spell immediately apparent.

This spell can be made permanent.

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