Enemy's Heart

Necromancy ([[[]]]) [Death, Evil]

Level: Adept 2, Cleric 2

Casting Time 1 Standard Action
Components V S M F DF
Range Touch
Area Living creature touched
Duration Concentration/10 minutes per HD of the subject; see text, D, P
Saving Throw None
Resistance Yes


You cut out an enemy's heart and consume it, absorbing that enemy's power as your own.

As part of casting this spell, you perform a coup de grace with a slashing weapon on a helpless, living adjacent target. If the target dies, you must eat its heart (a full-round action) to gain the spell's benefits. If the target survives, the spell is not wasted and you can try again as long as you continue concentrating on the spell. When you consume the heart, you gain the benefits of a death knell spell, except you gain 1d8 temporary hit points per Hit Die of the target, and the bonus to profane bonus.

This spell can be made permanent.

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