Detect Poison

Divination ([[[]]]) [[[[]]]]

Level: Cleric 0, Druid 0, Inquisitor 0, Oracle 0, Paladin 1, Ranger 1, Sorcerer 0, Witch 0, Wizard 0

Casting Time 1 Standard Action
Components V S M F DF
Range Close (25 ft. + 5 ft./2 levels)
Area One creature, one object, or a 5-ft. cube
Duration Instantaneous, D, P
Saving Throw None
Resistance No


You determine whether a creature, object, or area has been poisoned or is poisonous.

You can determine the exact type of poison with a DC 20 Wisdom check. A character with the Craft (alchemy) skill may try a DC 20 Craft (alchemy) check if the Wisdom check fails, or may try the Craft (alchemy) check prior to the Wisdom check. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.

This spell can be made permanent.

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