Cure Serious Wounds

Conjuration (Healing) [[[[]]]]

Level: Alchemist 3, Bard 3, Cleric 3, Druid 4, Inquisitor 3, Oracle 3, Paladin 4, Ranger 4, Witch 4
Domain: Healing 3

Casting Time 1 Standard Action
Components V S M F DF
Range Touch
Area Creature touched
Duration Instantaneous, D, P
Saving Throw Will half (harmless); see text
Resistance Yes


When laying your hand upon a living creature, you channel positive energy that cures 3d8 points of damage + 1 point per caster level (maximum +15).

Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply Spell Resistance, and can attempt a Will save to take half damage.

This spell can be made permanent.

Most content is Copyright 2000, Wizards of the Coast, Inc..