Cure Moderate Wounds, Mass

Conjuration (Healing) [[[[]]]]

Level: Bard 6, Cleric 6, Druid 7, Inquisitor 6, Oracle 6, Witch 7

Casting
Casting Time 1 Standard Action
Components V S M F DF
Effect
Range Close (25 ft. + 5 ft./2 levels)
Area One creature/level, no two of which can be more than 30 ft. apart
Duration Instantaneous, D, P
Saving Throw Will half (harmless) or Will half; see text
Resistance Yes

Description

You channel positive energy to cure 2d8 points of damage + 1 point per caster level (maximum +30) on each selected creature.

Like other cure spells, mass cure light wounds deals damage to undead in its area rather than curing them. Each affected undead may attempt a Will save for half damage.

This spell can be made permanent.

Most content is Copyright 2000, Wizards of the Coast, Inc..