Arcane Lock

Abjuration ([[[]]]) [[[[]]]]

Level: Sorcerer 2, Wizard 2
Domain: Wards 1

Casting Time standard action
Components V S M F DF
Range touch
Area door, chest, or portal touched, up to 30 sq. ft./level in size
Duration permanent, D, P
Saving Throw None
Resistance No


An arcane lock spell cast upon a door, chest, or portal magically locks it.

You can freely pass your own arcane lock without affecting it. If the locked object has a lock, the DC to open that lock increases by 10 while it remains attached to the object. If the object does not have a lock, this spell creates one that can only be opened with a DC 20 Disable Device skill check. A door or object secured with this spell can be opened only by breaking in or with a successful dispel magic or knock spell. Add 10 to the normal DC to break open a door or portal affected by this spell. A knock spell does not remove an arcane lock; it only suppresses the effect for 10 minutes.

This spell can be made permanent.

Most content is Copyright 2000, Wizards of the Coast, Inc..