Animate Objects

Transmutation ([[[]]]) [[[[]]]]

Level: Bard 6, Cleric 6, Oracle 6, Witch 6

Casting Time 1 standard action
Components V S M F DF
Range medium (100 ft. + 10 ft./level)
Area one Small object per caster level; see text
Duration 1 round/level, D, P
Saving Throw None
Resistance No


You imbue inanimate objects with mobility and a semblance of life.

Each such animated object then immediately attacks whomever or whatever you initially designate. An animated object can be of any non-magical material. You may animate one Small or smaller object or a corresponding number of larger objects as follows: A Medium object counts as two Small or smaller objects, a Large object as four, a Huge object as eight, a Gargantuan object as 16, and a Colossal object as 32. You can change the designated target or targets as a move action, as if directing an active spell. This spell cannot affect objects carried or worn by a creature.

This spell can be made permanent.

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