Aid

Enchantment (Compulsion) [Mind-Affecting]

Level: Alchemist 2, Cleric 2, Inquisitor 2, Oracle 2
Domain: Luck 2, Tactics 2

Casting
Casting Time 1 Standard action
Components V S M F DF
Effect
Range Touch
Area Living creature touched
Duration 1 min./level, D, P
Saving Throw None
Resistance Yes

Description

Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).

This spell can be made permanent.

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