Discipline Powers

Level 1

Astral Construct - This power creates one 1st-level astral construct of solidified ectoplasm that attacks your enemies.
Ectoplasmic Creation - You shape raw ectoplasm into a nonmagical, unattended object of nonliving, organic matter.

Level 2

Reconstruction - The power repairs 3d8 points of damage +1 point per manifester level.

Level 3

Concealing Amorpha, Greater - Quasi-real membrane grants you great concealment.
Ectoplasmic Cocoon - You encapsulate a foe so it can’t move.

Level 4

Quintessence - You collapse a bit of time into a physical substance.

Level 5

Hail of Crystals - A tiny ectoplasmic crystal emanates from your outstretched hand and rapidly expands to a 2-foot-diameter ball of crystal as it speeds toward the location you designate.

Level 6

Crystallize - You seed the subject’s flesh with supersaturated crystal.
Modify Matter, Greater - You convert material of one sort into a product that is of the same material.

Level 7

Ectoplasmic Cocoon, Mass - You encapsulate several foes so they can’t move.

Level 8

Astral Seed - This power weaves strands of astral ectoplasm into a crystal containing the seed of your living mind (hardness 1 and 1 hit point).

Level 9

Genesis - You create a finite plane with limited access: a demiplane. Demiplanes created by this power are very small, very minor planes.
True Creation - As major ectoplasmic creation, except items created are enduring and cannot be negated by dispelling magic or negating powers.

Discipline Talents (Ps)

Choose two powers from the following list: create sound, crystal shard, ectoplasmic creation, and entangling ectoplasm.

As long as you maintain psionic focus, you may manifest either of your chosen powers without paying a power point cost, but the power may not be augmented or affected by metapsionic feats. The duration of create sound and entangling ectoplasm is one round per two psion levels (minimum 1 round), while ectoplasmic creation lasts one hour. The damage of crystal shard is reduced to 1d3.

Discipline Abilities

Summoner’s Call (Ex)

At 2nd level, if you maintain focus when manifesting a power of the creation subdiscipline, the duration is increased by 1 round plus 1 round for every four psion levels. In addition, your astral constructs gain an additional menu option of the highest menu available when you manifest the power.

Ectoplasmic Protection (Su)

At 8th level, you can gain an ectoplasmic coating over your form, granting you concealment for one round per psion level, usable once per day and an additional time per day every four psion levels thereafter.

Maestro of Ectoplasm (Su)

At 14th level, once per day as a standard action, you can take raw ectoplasm and use it in a myriad of ways. You can choose to coat up to 50 square feet (in 10 foot squares) in a slick, as the ectoplasmic sheen power (DC 10 + half psion level + Intelligence modifier), or create a up to 7 levels in astral constructs, divided at your discretion (a 5th-level construct and a 2nd-level construct, a single 7th-level construct, seven 1st-level constructs, etc.), create a volume of matter as if manifesting major ectoplasmic creation, or repair a damaged astral construct for up to 30 hit points plus 1 hit point per psion level.

Astral Ally (Su)

At 20th level, you can change the duration of an astral construct power to permanent. You can have no more than one astral construct power made permanent in this way at one time. If you designate another astral construct power as permanent, the previous power immediately ends.

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