Psychofeedback

Psychometabolism ([[[]]]) [[[[]]]]

Egoist 5, Psychic Warrior 5

Manifesting
Manifesting Time 1 Standard Action
Display Auditory Material Mental Olfactory Visual
Effect
Range Personal
Area You
Duration 1 round/level, D
Saving Throw None
Resistance No
Power Points 9

Description

You can readjust your body to boost one physical ability score at the expense of one or more other scores.

Select one physical ability score you would like to boost, and increase it by the same amount that you decrease one or more other scores. All score decreases are treated as ability damage.

You can boost your Strength, Dexterity or Constitution score by an amount equal to your manifester level (or any lesser amount), assuming you can afford to burn your other ability scores to such an extent.

When the duration of this power expires, your ability boost also ends, but your ability damage remains until it is healed.

Augment: You can augment this power in one or more of the following ways.

1. If you spend 2 additional power points, the ability damage you suffer to increase another score is delayed until the power fades.
2. If you spend 4 additional power points, the power’s duration increases to 1 minute/level (D).
3. If you spend 6 additional power points, the ability damage you suffer to increase another score fades when the power’s duration expires.

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