Mind Trap

Telepathy ([[[]]]) [Mind-Affecting]

Psion 3

Manifesting Time 1 Immediate Action
Display Auditory Material Mental Olfactory Visual
Range Personal
Area You
Duration 1 Round, D
Saving Throw None; see text
Resistance Yes
Power Points 5


Anyone who attacks you with a Telepathy power or mind-affecting effect immediately loses 1d6 power points.

You set up a trap in your mind against mental intruders. This power’s effect does not negate the power that is currently being used against you. You can manifest this power instantly, quickly enough to gain its benefit in an emergency. Creatures that do not have power points must make a Fortitude save or be nauseated for 1 round. Manifesting the power is an immediate action. You can use this power even when it is not your turn.

Augment: For every additional power point you spend, this power’s duration increases by 1 round.

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