Defy Gravity

Psychoportation ([[[]]]) [[[[]]]]

Psion 2, Psychic Warrior 2

Manifesting
Manifesting Time 1 Standard Action
Display Auditory Material Mental Olfactory Visual
Effect
Range Personal or close (25 ft. + 5 ft./2 levels)
Area You or one willing creature or one object (total weight up to 100 lb./level); see text
Duration 10 min./level, D
Saving Throw None
Resistance Yes
Power Points 3

Description

You gain the ability move yourself, another creature, or an object up and down as you wish.

A creature must be willing to be affected, and an object must be unattended or possessed by a willing creature. You can mentally direct the recipient to move up or down as much as 20 feet each round; doing so is a move action. You cannot move the recipient horizontally, but the recipient could clamber along the face of a cliff, for example, or push against a ceiling to move laterally (generally at half its base land speed).

An affected creature that attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has a –1 penalty on attack rolls, the second –2, and so on, to a maximum penalty of –5. A full round spent stabilizing allows the creature to begin again at –1.

Special When a manifester other than a nomad manifests this power, the target is the manifester (not a willing creature or an object).

Augment:

Most content is Copyright 2000, Wizards of the Coast, Inc..