Aisha | |
---|---|
Aliases | None |
Faction | Xaositects |
Home | Sigil |
Gender | Female |
Age | Appears 19 |
Hair | Bright blue |
Eye Color | Bright blue |
Height | 5'1 |
Weight | - |
Race | Human |
Class | Rogue 1, Vampire 5 |
Level | 6 |
Experience | 43,622/53,000 |
Hit Points | 48/48 |
Coin | 3963 |
Current Status | Active |
Played by | Def |
Ability | Score | Mod |
---|---|---|
Strength | 14 | +2 |
Dexterity | 14 | +2 |
Constitution | 8 | 0 |
Intelligence | 14 | +2 |
Wisdom | 12 | +1 |
Charisma | 22 | +6 |
Armor Class | Base | Dex Mod | Armor | Shield | Misc |
---|---|---|---|---|---|
Standard AC | +10 | +2 | +5 | 0 | 0 |
Touch AC | +10 | +2 | N/A | N/A | 0 |
Flat-Footed AC | +10 | N/A | +5 | 0 | 0 |
Saving Throws | Base | Mod | Other |
---|---|---|---|
Fortitude | +4 | 0 | 0 |
Reflex | +6 | +2 | 0 |
Will | +1 | +1 | 0 |
Type | BAB | Mod |
---|---|---|
Melee | +3 | +2 |
Range | +3 | +2 |
Initiative | +2 | 0 |
---|
Combat Maneuver Bonus | +3 | +2 | 0 |
---|
Combat Maneuver Defence | +10 | +3 | +2 | +2 | 0 |
---|
Skills | Class | Mod | Rank | Misc |
---|---|---|---|---|
Acrobatics1 | +0 | +2 | +3 | 0 |
Appraise2 | +0 | +2 | +3 | 0 |
Autohypnosis3 | +0 | +1 | 0 | 0 |
Bluff4 | +3 | +6 | +3 | 0 |
Climb5 | +0 | +2 | +3 | 0 |
Craft6 | +3 | +2 | +1 | 0 |
Diplomacy7 | +0 | +6 | 0 | 0 |
Disable Device8 | +0 | +2 | +2 | 0 |
Disguise9 | +3 | +6 | 0 | 0 |
Escape Artist10 | +0 | +2 | +6 | 0 |
Fly11 | +0 | +2 | 0 | 0 |
Handle Animal12 | +0 | +6 | 0 | 0 |
Heal13 | +0 | +1 | +1 | 0 |
Intimidate14 | +3 | +6 | +2 | 0 |
Knowledge15 | +3 | +2 | 0 | 0 |
Linguistics16 | +0 | +2 | +2 | 0 |
Perception17 | +0 | +1 | +5 | 0 |
Perform18 | +0 | +6 | +1 | 0 |
Profession19 | +3 | +1 | 0 | 0 |
Psicraft20 | +0 | +2 | 0 | 0 |
Ride21 | +0 | +2 | 0 | 0 |
Sense Motive22 | +3 | +1 | +6 | 0 |
Sleight of Hand23 | +0 | +2 | +2 | 0 |
Spellcraft24 | +3 | +2 | 0 | 0 |
Stealth25 | +0 | +2 | +6 | 0 |
Survival26 | +0 | +1 | +2 | 0 |
Swim27 | +0 | +2 | 0 | 0 |
Use Magic Device28 | +3 | +6 | 0 | 0 |
Use Psionic Device29 | +0 | +6 | 0 | 0 |
Total Skill Points Spent | 48 |
Crafting Skills | Violins |
---|---|
Knowledges | None |
Languages Spoken | Common, Gnome, Goblin, Halfling |
Languages Read | Common |
Perform Specialties | Violin |
Professions | None |
Feats:
1st Level: Improved Unarmed Strike.
3rd Level: Improved Grapple. You do not provoke an attack of opportunity when performing a grapple combat maneuver. In addition, you receive a +2 bonus on checks made to grapple a foe. You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to grapple you.
5th Level: Deflect Arrows
Bonus human feat:Point Blank Shot.
You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.
Class Abilities:
Rogue
Sneak attack +1d6
Trapfinding
Vampire
Blood Healing: 20 pts.
A vampire can heal his own wounds. He can heal a number of hit points of damage equal to four times his current vampire level each day, and he can spread this healing out among several uses.
Blood Drain
A vampire can suck blood from a living victim with its fangs by making a successful grapple check.
DR 3/magic
Vampires are supernaturally durable and can ignore some damage from normal weapons.
Resistance 4
Cold, electricity.
- Darkvision out to 60 feet.
- Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
- Not subject to nonlethal damage, ability drain, or energy drain. Immune to fatigue and exhaustion effects.
- Negative energy (such as an inflict spell) can heal vampires. Positive energy (such as a cure spell) can harm them.
- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
- Not at risk of death from massive damage.
- Not affected by raise dead and reincarnate spells or abilities.
- Proficient with its natural weapons (Fangs, 1d4 con damage, see class features, blood drain).
Racial Abilities:
- Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
- Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
- Normal Speed: Humans have a base speed of 30 feet.
- Bonus Feat: Humans select one extra feat at 1st level.
- Skilled: Humans gain an additional four skill points at first level, and an additional one at every level after.
- Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).
Weapon | Attack Bonus | Damage | Crit | Range | Damage Type |
---|---|---|---|---|---|
Hand Crossbow | +5 | 1d4 | 19-20/x2 | 30 ft | Piercing |
Rapier | +5 | 1d6 | 18-20/x2 | 0 | Piercing |
Armor Name | Armor Bonus | Max Dex | Arcane Spell Failure | Movement Speed | Weight |
---|---|---|---|---|---|
+1 Chain Shirt | +5 | +4 | 0% | 30 ft | 0 lb |
None | 0 | 10 | 0% | 30 ft | 0 lb |
Slot | Item | Description |
---|---|---|
Head | - | - |
Face | - | - |
Neck | Necklaces. | Numerous necklaces with small trinkets attached, including: silver ring, pointed tooth, glass bead. Among other things. |
Shoulders | Cloak. | Black cloak. |
Torso | - | - |
Arms | - | - |
Hands | - | - |
Right Ring | - | - |
Left Ring | - | - |
Waist | - | - |
Feet | - | - |
Pack | Bag. | Black bag. |
Other Possessions
Blanket. Doesn't burn.
Masterwork +1 Dagger.
Potion of Spider Climb -300gp
Potion of Swimming - 50gp
Potion of Ghoul Touch – 300gp
Potion of Remove Paralysis - 750
2 Antitoxin (vial) - 50
Scroll of Jump (CL1) - 25
Blood Magic.
- Necromancy.
- Transmutation.
- Universal.
Spell Level | Spells Known | Spells Per Day | Save DC (10+6+Spell Level) |
---|---|---|---|
0 | 4 | 3 | 16 |
1 | 2 | 3 | 17 |
Level 0
Mage Hand: 5-pound telekinesis.
Launch Bolt: Launches a crossbow bolt up to 80 ft.
Prestidigitation: Performs minor tricks.
Touch of Fatigue: Touch attack fatigues target.
Level 1
Backbiter: Weapon strikes wielder.
Blade of Blood: Weapon deals +1d6 damage, or +3d6 if you take 5 points of damage.
A lifelong citizen of Sigil, Aisha is a card-carryin', fully fledged member of the Xaositects, a faction dedicated to the glory of chaos. Usually found roaming the labyrinth of streets in The Hive, or venturing into the more upmarket stalls of The Market Ward, fun and frivolity is bound to ensue before long in her presence!