|Symbol||Syrinx, pan pipes|
|Home Plane||Material Plane|
|Portfolio||Nature, Passion, Shepherds, Mountains|
|Worshipers||Fey, Satyrs, Centaurs, Nymphs, Shepherds|
|Cleric Alignments||CE, CG, CN|
|Domains||Animal, Chaos, Plant|
|Favored Weapon||Unarmed strike|
|Played by Admin|
The wild god of nature, Pan (pan) appears as a tall satyr with small horns and shaggy, goatlike legs. He always carries a syrinx, which he often plays while leading sylvan creatures in wild dances. Pan is the son of Hermes and a dryad. He is like a nephew to Dionysus, who recognizes a kindred spirit of wild abandon.
Like Dionysus, Pan teaches no dogma, but shows mortals and feys a way of life by his example. He is a carefree soul, prancing through the high mountains, tending sheep, playing his pipes, singing, and dancing. His only creed is freedom.
Clergy and Temples
Pan’s clerics are country shepherds or sylvan creatures such as centaurs, satyrs, or nymphs. They worship their joyful god in mountain glens and forest glades. They act as protectors of nature, working independently from each other and keeping far from civilization. They wear laurel wreaths on their heads and olive-colored tunics.