Maiming

Price: +1 Bonus
Property: Any Weapon
Caster Level: 5th
Aura: Faint; (DC 17) transmutation
Activation: Critical

This weapon has a twisted haft or grip and spikes along its blade, head, or point.

A maiming weapon twists and digs into the flesh of its target, rending, tearing, smashing, and bruising it.

Whenever you score a critical hit with this weapon, it deals an amount of extra damage depending on its critical multiplier.

Critical Multiplier Extra Damage
×2 1d6
×3 2d6
×4 3d6

Synergy Prerequisite

None

Creation Prerequisites

Craft Magic Arms and Armor, Keen Edge.

Most content is Copyright 2000, Wizards of the Coast, Inc..