Flaming Burst

Price: +1 Bonus
Property: Any Weapon
Caster Level: 12th
Aura: Strong evocation
Activation: Critical

A flaming burst weapon explodes with flame upon striking a successful critical hit.

The fire does not harm the wielder. In addition to the extra fire damage from the flaming ability, a flaming burst weapon deals an extra 1d10 points of fire damage on a successful critical hit. If the weapon’s critical multiplier is ×3, add an extra 2d10 points of fire damage instead, and if the multiplier is ×4, add an extra 3d10 points of fire damage.
Even if the flaming ability is not active, the weapon still deals its extra fire damage on a successful critical hit.
Bows, crossbows, and slings so crafted bestow the fire energy upon their ammunition.

Synergy Prerequisite

Flaming

Creation Prerequisites

Craft Magic Arms and Armor, Flame Blade, Flame Strike, or Fireball.

Most content is Copyright 2000, Wizards of the Coast, Inc..